Nexteq H1 Revenue Falls 34% Amid Gaming Sector Challenges
Nexteq reported a 34% revenue drop to $26.7 million in H1 2026 due to gaming sector weakness, while maintaining full-year guidance with 83% order coverage.
By Muhamed Porić
September 15, 2026 at 7:04 PM

Nexteq reported a 34% year-over-year revenue decline for the first half of 2026, totaling $26.7 million, as the company faced volume headwinds within its gaming division. The firm maintained its full-year 2026 financial guidance, citing 83% order coverage as of the end of August.
According to an ADVFN report, the revenue slump was accompanied by profitability losses. Nexteq recorded an adjusted pretax loss of $4.0 million and a statutory pretax loss of $4.7 million for the period.
Margin Compression and Operational Costs
Gross margins narrowed to 30.3% during the first half of the year. Management attributed this margin pressure to the annualization of the Everi consolidation, increased component pricing, and elevated component costs.
Nexteq expects the market environment in the land-based gaming sector to persist throughout 2026 and into 2027. This sector slowdown has impacted the company's hardware volume, which serves as a primary driver for its top-line performance.
Capital Allocation and Market Outlook
Despite the decline in revenue and the reported losses, Nexteq returned capital to investors. The company executed share buyback programs totaling $5.7 million during the first half of 2026.
The firm’s decision to maintain its full-year guidance reflects its existing order book, which covers 83% of expected demand for the remainder of the year. The ongoing struggle in land-based gaming remains the central risk factor for the company's near-term growth as it navigates higher supply chain costs and shifting industry volumes.
Muhamed Porić
Founder and Editor of Embers.
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